Simplex Mundi 1.1.0 update
Simplex Mundi » Devlog
Hi,
this is the first update since the release of the game.
I have made many fixes and corrections to improve the game experience:
- Reduced mouse sensitivity and improved the mouse sensitivity option
- Added more guidelines and tutorials for the player
- Added visual feedback when the bullet hit effectively an enemy
- Slightly revised the game difficulty
- Slight changes to the level design
- Slightly revised the beginning story of the game to make it consistent with the changes made
- added the option to manually save the game instead of relying only to the autosave
Since the beginning story has slightly changed if you have already started the game you can download and start playing the new version of Simplex Mundi without importing your old saved data in order to see again the introduction. Then import your saved data that will restore your progress.
Finally I ought to thank CoalFire whose gameplay video of Simplex Mundi has been fundamental to the development of this update.
Here is a link to his channel: https://www.youtube.com/channel/UCEnfCQ2ywE-0XttbjIrKchw
Some other updates might come out to fix minor issues and to further improve game experience.
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Simplex Mundi
Status | In development |
Author | PixelKiln |
Genre | Action |
Tags | 3D, Action-Adventure, Colorful, Experimental, Exploration, First-Person, FPS, Low-poly, Retro, Unity |
Languages | English |
More posts
- Simplex Mundi Release 1.0.0Jul 18, 2018
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